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Animating

 We have started to look at the animating process within Blender which started with putting an Armature (bones) on our character, and then moving them with keyframes on an animation timeline following a reference guide to make a basic walk animation. We will progress this further so this is just the beginning.

animation plain

animation plain

alien bones

alien bones

character poses3

character poses3

superwalk

superwalk

animwalk

animwalk

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